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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Lertasai Sector »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -528
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -44
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 211 935 light years from the core
No one really knows « Lertasai Sector », but you're here to change that
FDFD4DF0Found within the Quadrant Alpha α of Euclid, ≈ 211 935 light years from the heart of the galaxy
At 211 935 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
Untouched by any hand, this is uncivilized space — a mystery lost to time
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDFD4DF0 | ||||
➔ Local Atlas Station | 107AFDFD4DF0 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Buddio Sector | FDFD3DF1 | 566 ly away |
➔ Idhumed Shallows | FDFD2DF6 | 2 530 ly away |
➔ Vaclai Adjunct | FDFD6DD8 | 9 633 ly away |
➔ Kulitak Cluster | FDFC9DD5 | 11 662 ly away |
➔ Tabarad Band | FFFDEE0F | 13 054 ly away |
➔ Eskheni Fringe | FDFB8DDD | 13 535 ly away |
➔ Zugergard | 00FEBE09 | 13 641 ly away |
➔ Lifrans Nebula | 00FECE09 | 13 914 ly away |
➔ Jormel Quadrant | 03FC2DCF | 15 226 ly away |
➔ Jukstoru | 00FCAE1D | 18 478 ly away |
➔ Vostrude Cluster | 01FD2DBE | 20 080 ly away |
➔ Jiegleter Mass | FD00CDF1 | 22 404 ly away |
➔ Abdelp Nebula | FD00CDF2 | 22 414 ly away |
➔ Tapoongk Shallows | 03FA6E12 | 23 006 ly away |
The name of this region, “Lertasai Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be