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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -372
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 981
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 419 666 light years from the core
You've reached « Wulgup Conflux », but no one really knows what lies here
FE3D5E8CLocated in the Quadrant Gamma γ of Euclid, about≈ 419 666 light years from the galactic core
At 419 666 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
A place of the unknown, where no one has ventured before
Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FE3D5E8C | ||||
➔ Local Atlas Station | 107AFE3D5E8C | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Rehijrane Void | FD3D5E8B | 566 ly away |
➔ Ijaliret | 023D5E8A | 1 789 ly away |
➔ Pihorten | 003C5E95 | 7 386 ly away |
➔ Cutove Sector | 023C5E97 | 7 930 ly away |
➔ Cudogeof Cloud | 003C0E90 | 8 588 ly away |
➔ Enbermanob Band | 003BFE91 | 9 060 ly away |
➔ Dadonea | 023E4EA3 | 11 100 ly away |
➔ Ijckenki | 033D4E6D | 12 567 ly away |
➔ Ilraijun | 023FAE82 | 15 414 ly away |
➔ Urricorm Cloud | 033B7EA7 | 16 268 ly away |
➔ Aqinge | 033C0E66 | 17 481 ly away |
➔ Aupeng Spur | 003FCE76 | 17 929 ly away |
➔ Aeusha Quadrant | 003FDE77 | 18 089 ly away |
➔ Ioganum Nebula | 043C2EBC | 20 788 ly away |
➔ Tohimu Anomaly | 0440BE8B | 21 737 ly away |
➔ Justha Anomaly | 013FBEB4 | 22 102 ly away |
➔ Urphal | 0440CE8C | 22 131 ly away |
The name of this region, “Wulgup Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be