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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Vegaed Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 724

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -2

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 987

Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 489 628 light years from the core

Navigate to Adjacent Regions

This is « Vegaed Conflux » — a mystery wrapped in starlight

FE3DB2D4
Found within the Quadrant Delta Δ of Euclid, ≈ 489 628 light years from the heart of the galaxy

At 489 628 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse

This wild, unknown region has yet to be touched by any hand

Though absent from most maps, this region has been quietly admired by travelers

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FE3DB2D4
Local Atlas Station
107AFE3DB2D4
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Pan: right click
- FPS:
Yosheff Conflux FD3D92D6 1 200 ly away
Lomoteph Shallows FF3D02D1 4 578 ly away
Memoep Adjunct FE3C82D3 7 611 ly away
Sea of Cihast FD3C82E0 8 998 ly away
The Arm of Rarukbatz FD3C82E1 9 217 ly away
Usband FE3BF2D4 11 200 ly away
Lijiow Boundary 033F62E3 12 516 ly away
Oxosipp Spur 033FA2E5 14 283 ly away
Utiatr Mass FC3BF2F0 15 859 ly away
Sea of Pihirr FD3BD2BA 15 885 ly away
Tuzweth Cloud FC3BF2F1 16 144 ly away
Ienabo Anomaly FE4002EA 17 219 ly away
Dagelm Expanse FE4002EB 17 426 ly away
Oskowicz 023E62A9 17 826 ly away
Surine 003E0306 20 116 ly away
Ovimbo FF40B2EF 22 033 ly away
Recently visited

all my glyphs ➔
The name of this region, “Vegaed Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be