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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 278
Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1487
Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions
R₀ ≈ 605 106 light years from the core
Welcome, traveler — to the uncharted « Xalahulh »
FEA31116Found within the Quadrant Beta β of Euclid, ≈ 605 106 light years from the heart of the galaxy
At 605 106 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
This part of the galaxy remains shrouded in secrecy and mystery
No map has touched this region, but it’s said to be one of the galaxy’s most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FEA31116 | ||||
| ➔ Local Atlas Station | 107AFEA31116 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Nihaulebs | FFA31116 | 400 ly away |
| ➔ Lexhuass Anomaly | 01A28123 | 6 437 ly away |
| ➔ Xaliba | FEA4011C | 6 462 ly away |
| ➔ avatas band | FFA21111 | 6 717 ly away |
| ➔ edquap anomaly | FFA20111 | 7 099 ly away |
| ➔ Lahyniu Band | 02A0F126 | 15 116 ly away |
| ➔ Etsetan Nebula | 02A0F127 | 15 289 ly away |
| ➔ Aavidew Terminus | FEA360EF | 15 728 ly away |
| ➔ Ieozawa Cloud | FFA370EF | 15 789 ly away |
| ➔ Reformo Band | 01A190F4 | 16 690 ly away |
| ➔ budarico adjunct | 04A60118 | 18 969 ly away |
| ➔ the arm of reychedia | 04A61118 | 19 366 ly away |
| ➔ Aohtipi | FDA08139 | 21 567 ly away |
| ➔ Ralindun Band | 03A13144 | 22 058 ly away |
| ➔ Gukhoffle | 02A69113 | 22 489 ly away |
The name of this region, “Xalahulh”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be