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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 780
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1134
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 550 543 light years from the core
« Anzaibe Fringe » — unmapped, untouched, unexplored
FEB9230CResiding in the Quadrant Beta β of Euclid, roughly ≈ 550 543 light years from the center of the galaxy
At 550 543 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
Here lies the unexplored, where the unknown is the only constant
Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FEB9230C | ||||
| ➔ Local Atlas Station | 107AFEB9230C | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- Pan: right click
- FPS:
| ➔ Sea of Ohiman | FDB9230C | 400 ly away |
| ➔ Nubian Conflux | FDB9430B | 980 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 2 653 ly away |
| ➔ Isihthar | 04BA12FA | 9 675 ly away |
| ➔ The Arm of Baquit | 03BA4321 | 11 243 ly away |
| ➔ Bacanss | 00BAF303 | 12 172 ly away |
| ➔ Sea of Rimothe | FEB7E2E1 | 18 969 ly away |
| ➔ Nujemit Void | 00B6231B | 20 132 ly away |
| ➔ Nameni Fringe | 00B6231C | 20 254 ly away |
| ➔ Adyaur Terminus | 00B87342 | 22 058 ly away |
| ➔ Lalveri | 00B86342 | 22 141 ly away |
| ➔ Jamurr Anomaly | FDBAC2DA | 22 546 ly away |
| ➔ Bemboj Terminus | 02BAA340 | 22 964 ly away |
| ➔ Ridwigurre Band | 00BC92FB | 23 041 ly away |
| ➔ Sea of Safdieo | 00BCA320 | 23 799 ly away |
| ➔ Kiolse Anomaly | FDBAC2D6 | 23 977 ly away |
The name of this region, “Anzaibe Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be