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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Lucentunet Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 247
Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1048
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 430 686 light years from the core
Ah, « Lucentunet Quadrant »... unknown, unexplored, and now yours to discover
FEBE80F7Positioned within the Quadrant Beta β of Euclid, approximately ≈ 430 686 light years from the galactic core
At 430 686 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
A place in uncivilized space where no one has ventured before
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FEBE80F7 | ||||
| ➔ Local Atlas Station | 107AFEBE80F7 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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| ➔ Rudovia Expanse | FDBE90F7 | 566 ly away |
| ➔ Weyleesp Terminus | 01BEC0F7 | 2 000 ly away |
| ➔ Biusia Terminus | 03BFA0EF | 8 129 ly away |
| ➔ Ehward Cloud | 02BCC0F9 | 11 342 ly away |
| ➔ Arkinsu Mass | 03BCD115 | 16 268 ly away |
| ➔ Veykingte Fringe | 01C110FB | 16 522 ly away |
| ➔ Abreks Fringe | 01BC2114 | 19 158 ly away |
| ➔ Jihlads Instability | 02C110D7 | 20 865 ly away |
| ➔ Rodnirr Void | 02C120D7 | 21 181 ly away |
| ➔ Walowenbic | FFC1D0F5 | 21 219 ly away |
| ➔ Iuchro Expanse | 01BE312C | 21 328 ly away |
| ➔ Eziojim Boundary | FFC1E0F6 | 21 607 ly away |
| ➔ Pafurby Quadrant | 01BE90BE | 22 835 ly away |
| ➔ Tiwatkino Mass | 01C0C125 | 23 396 ly away |
| ➔ Buanan Anomaly | 02C0D126 | 23 980 ly away |
The name of this region, “Lucentunet Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be