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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Blaggar »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -605
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -794
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 399 292 light years from the core
« The Arm of Blaggar » — unmapped, untouched, unexplored
FECE6DA3Found within the Quadrant Alpha α of Euclid, about ≈ 399 292 light years from the heart of the galaxy
At 399 292 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
So far removed, this uncivilized space is where even the stars go silent
Little is known about this area, but some explorers report it to be a pleasant place to visit
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FECE6DA3 | ||||
➔ Local Atlas Station | 107AFECE6DA3 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Zolanenchi Conflux | FECE7D9F | 1 649 ly away |
➔ Rebilul Boundary | 04CD1D90 | 11 579 ly away |
➔ Kepengu Sector | 04CD0D90 | 11 873 ly away |
➔ Izzyurue Nebula | 02CCADB5 | 13 410 ly away |
➔ Yuandi Nebula | 03CD6DC3 | 14 450 ly away |
➔ The Arm of Eepond | 03D0ADA7 | 14 626 ly away |
➔ Bordwi | 03CD5DC3 | 14 631 ly away |
➔ sea of beseda | 00D07D8F | 15 456 ly away |
➔ tusanl shallows | 01D08D90 | 15 626 ly away |
➔ Auviks | 02D0DD90 | 17 426 ly away |
➔ Dagrenish Cloud | 00CEFDCF | 17 982 ly away |
➔ Doppenk Expanse | FFCBAD90 | 19 175 ly away |
➔ Zateron | FFCB9D8F | 19 702 ly away |
➔ Uwondra Void | 00CFEDD2 | 21 124 ly away |
The name of this region, “The Arm of Blaggar”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be