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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -672
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -595
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 359 024 light years from the core
« Sea of Todzen » has no past... just potential
FEDADD60Situated in the Quadrant Alpha α of Euclid, about ≈ 359 024 light years away from the heart of the galaxy
At 359 024 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
A forgotten, uncharted zone of uncivilized space where silence hides the truth
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FEDADD60 | ||||
➔ Local Atlas Station | 107AFEDADD60 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Oucabo | FFDB2D5D | 2 366 ly away |
➔ Grbosc | FFDB4D5C | 3 250 ly away |
➔ The Arm of Okhovg | 04DADD73 | 7 970 ly away |
➔ Enversi Fringe | 03DB1D77 | 9 550 ly away |
➔ Amurnan Conflux | FCD96D67 | 9 650 ly away |
➔ Aivarcy Sector | FED96D75 | 12 458 ly away |
➔ Ubcaninu Cloud | FFD96D75 | 12 464 ly away |
➔ Viatili Sector | 01D98D7A | 13 422 ly away |
➔ Fuelcu Nebula | 01D98D7B | 13 735 ly away |
➔ Edpathi Terminus | 02DD5D60 | 16 080 ly away |
➔ Vedokiess | FDDC1D89 | 18 252 ly away |
➔ Masangits Nebula | FDDC2D89 | 18 430 ly away |
➔ Sea of Mopasond | FFD92D3A | 18 650 ly away |
➔ Galich Instability | FDD92D3A | 18 650 ly away |
➔ The Arm of Pepleya | FFD92D39 | 18 978 ly away |
➔ Gutien Anomaly | 01D96D33 | 20 250 ly away |
➔ Duwonop Quadrant | 00D80D80 | 22 102 ly away |
The name of this region, “Sea of Todzen”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be