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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -673
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -594
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 359 059 light years from the core
« Menhurei » had no history. Until now
FEDAED5FFound within the Quadrant Alpha α of Euclid, about ≈ 359 059 light years from the heart of the galaxy
At 359 059 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
So far removed, this uncivilized space is where even the stars go silent
Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FEDAED5F | ||||
➔ Local Atlas Station | 107AFEDAED5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Oucabo | FFDB2D5D | 1 833 ly away |
➔ Grbosc | FFDB4D5C | 2 713 ly away |
➔ The Arm of Okhovg | 04DADD73 | 8 362 ly away |
➔ Enversi Fringe | 03DB1D77 | 9 879 ly away |
➔ Amurnan Conflux | FCD96D67 | 10 151 ly away |
➔ Aivarcy Sector | FED96D75 | 13 023 ly away |
➔ Ubcaninu Cloud | FFD96D75 | 13 029 ly away |
➔ Viatili Sector | 01D98D7A | 13 983 ly away |
➔ Fuelcu Nebula | 01D98D7B | 14 294 ly away |
➔ Edpathi Terminus | 02DD5D60 | 15 687 ly away |
➔ Vedokiess | FDDC1D89 | 18 443 ly away |
➔ Sea of Mopasond | FFD92D3A | 18 564 ly away |
➔ Galich Instability | FDD92D3A | 18 564 ly away |
➔ Masangits Nebula | FDDC2D89 | 18 612 ly away |
➔ The Arm of Pepleya | FFD92D39 | 18 885 ly away |
➔ Gutien Anomaly | 01D96D33 | 20 084 ly away |
➔ Duwonop Quadrant | 00D80D80 | 22 659 ly away |
The name of this region, “Menhurei”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be