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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐¹ Cube 1
◇ Region « Kasmiin Void »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -931

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -2

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -456

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 414 671 light years from the core

Navigate to Adjacent Regions

This is « Kasmiin Void » — a mystery wrapped in starlight

FEE38C5D
Situated in the Quadrant Alpha α of Euclid, around ≈ 414 671 light years from the galactic center

At 414 671 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy

A forgotten and uncharted corner, where the unknown waits in silence

Not much is documented about this area, but its scenery has been positively noted

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FEE38C5D
Local Atlas Station
107AFEE38C5D
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Uadeyan Instability FCE35C5E 1 497 ly away
Ujanko Boundary FCE34C5D 1 789 ly away
Pedinjanh 04E4FC6D 11 461 ly away
Zosiao FCE4FC70 11 960 ly away
Exterserr FCE50C71 12 522 ly away
Teychoa 01E5BC59 14 142 ly away
aljidh 01E16C77 17 163 ly away
Urunnr 00E24C37 17 195 ly away
runtenh cloud 01E16C78 17 408 ly away
Yocians Boundary 03E3FC2E 19 112 ly away
Memnet Anomaly 03E30C8D 19 567 ly away
Hureip Cluster 03E31C8E 19 900 ly away
Bigphosu Boundary 03E42C91 21 275 ly away
Poaese 02E16C2F 22 936 ly away
Mibojaitk 02E15C2E 23 495 ly away
Recently visited

all my glyphs ➔
The name of this region, “Kasmiin Void”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be