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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sea of Hedevalo »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1186
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -436
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 505 442 light years from the core
Welcome to « Sea of Hedevalo », a place beyond the known
FEE4CB5EFound within the Quadrant Alpha α of Euclid, ≈ 505 442 light years from the galactic core
At 505 442 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
No one knows what lies within this unexplored expanse of the galaxy
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FEE4CB5E | ||||
➔ Local Atlas Station | 107AFEE4CB5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Anjakuxi | 03E49B5E | 2 332 ly away |
➔ Louvumbie Fringe | 03E5AB55 | 6 951 ly away |
➔ Divinor Fringe | FCE54B4D | 7 558 ly away |
➔ Eztikl Shallows | 00E5AB49 | 10 127 ly away |
➔ Gabunc Sector | 01E68B6B | 12 406 ly away |
➔ Atvash Quadrant | 01E6AB70 | 14 046 ly away |
➔ Yarhodh | FCE3FB80 | 14 582 ly away |
➔ Sevenum Band | 03E78B51 | 18 461 ly away |
➔ Lohenc | 02E7AB56 | 18 745 ly away |
➔ Neysnann Fringe | 02E1FB73 | 19 928 ly away |
➔ Fucatsa Instability | 02E20B78 | 20 506 ly away |
➔ Pahambu | 01E79B78 | 20 823 ly away |
➔ Furtun Conflux | FDE19B53 | 20 873 ly away |
➔ Quaymi | 01E79B79 | 21 026 ly away |
➔ Oethern Shallows | FEE22B3B | 21 869 ly away |
➔ Meiadil Mass | FFE30B2B | 23 276 ly away |
➔ Pishase Void | FFE2FB2B | 23 471 ly away |
The name of this region, “Sea of Hedevalo”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be