S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▝ Block 2
    ☐² Cube 2
◇ Region « Beissa Sector »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 776

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 77

Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 311 925 light years from the core

Navigate to Adjacent Regions

Few dare to venture into « Beissa Sector ». Welcome

FF04D308
Placed in the Quadrant Delta Δ of Euclid, about ≈ 311 925 light years away from the galactic core

At 311 925 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories

This is uncivilized space — wild, untouched, and full of secrets

Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF04D308
Local Atlas Station
107AFF04D308
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
The Arm of Meppann 0004D308 400 ly away
Cohynek FD042305 4 630 ly away
Temutpuria Mass FF0482F6 7 473 ly away
Torickean FF0482F3 8 635 ly away
Ohmidion Spur 0304031E 10 346 ly away
The Arm of Donoekaxus FF05D2EC 12 900 ly away
Xoparso Quadrant FD0472E5 14 227 ly away
Unzias FD0462E5 14 300 ly away
Sea of Keforsc EF05C2EB 14 544 ly away
Utmanpaa Instability 020272F7 16 695 ly away
Sea of Follot 0103232A 17 385 ly away
Thgureklis Adjunct FD01E315 19 522 ly away
Itlapii 000322DF 19 641 ly away
Sea of Ridmulu 000312DE 20 195 ly away
Aotepa Nebula 0101C320 21 839 ly away
Cuzcowav Band 0303C2D1 23 082 ly away
Recently visited

all my glyphs ➔
The name of this region, “Beissa Sector”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be