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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 874
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 147
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 354 511 light years from the core
« Piorit Mass ». Nothing is written. Everything is possible
FF09336AFound in the Quadrant Delta Δ of Euclid, roughly ≈ 354 511 light years from the galactic center
At 354 511 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
Here, in the farthest reaches of uncivilized space, the unknown rules
No map has touched this region, but it’s said to be one of the galaxy’s most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FF09336A | ||||
| ➔ Local Atlas Station | 107AFF09336A | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Ruldwich Quadrant | FE09436A | 566 ly away |
| ➔ eemcalco cloud | 0209B368 | 3 510 ly away |
| ➔ the arm of sydownc | 0309B369 | 3 600 ly away |
| ➔ Uadabo Sector | 0409F382 | 10 918 ly away |
| ➔ The Arm of Glotocz | 00080380 | 11 634 ly away |
| ➔ The Arm of Hafusse | 000AF35C | 12 528 ly away |
| ➔ Kihemeh Void | 000B035E | 12 560 ly away |
| ➔ nesvata boundary | FE0B8367 | 14 854 ly away |
| ➔ Erjund | FC0B936C | 15 268 ly away |
| ➔ Twigru Quadrant | FC0B936E | 15 331 ly away |
| ➔ The Arm of Einsuzu | 03086399 | 19 571 ly away |
| ➔ Ouchar Shallows | FC062364 | 19 783 ly away |
| ➔ Abezel | FC061363 | 20 231 ly away |
| ➔ Iobekkei Terminus | FD062389 | 23 207 ly away |
The name of this region, “Piorit Mass”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be