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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -484
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 229
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 214 177 light years from the core
« Qolever Mass » has no past... just potential
FF0E5E1CFound in the Quadrant Gamma γ of Euclid, roughly ≈ 214 177 light years from the galactic center
At 214 177 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground
Beyond the known, this wild region is a true enigma
Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FF0E5E1C | ||||
➔ Local Atlas Station | 107AFF0E5E1C | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Oryuji Mass | FF0E5E1A | 800 ly away |
➔ Uxalkol Cluster | FF0E4E19 | 1 265 ly away |
➔ Nozeylsru | FD0EAE1B | 2 191 ly away |
➔ Usekho | FE0E2E17 | 2 366 ly away |
➔ Nandinu Nebula | FF0EFE0D | 7 211 ly away |
➔ Unnodg | FD103E1C | 12 027 ly away |
➔ The Arm of Fognir | 030E8E3A | 12 166 ly away |
➔ Yicajam Anomaly | FD104E1D | 12 432 ly away |
➔ The Arm of Layulik | 030E8E3B | 12 560 ly away |
➔ Ofgrez Mass | FF0C6E0D | 13 775 ly away |
➔ Ukures Quadrant | FD0C4E0C | 14 691 ly away |
➔ Eafige Anomaly | 000CAE3F | 17 686 ly away |
➔ Emsuta Quadrant | 0310FE34 | 19 415 ly away |
➔ The Arm of Ehperc | FE0B4E17 | 19 706 ly away |
➔ Yenadsh | 010B3E18 | 20 080 ly away |
➔ Patare | 02103DEB | 23 013 ly away |
The name of this region, “Qolever Mass”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be