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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 816
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 537
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 390 738 light years from the core
No one really knows « Pluhet Fringe », but you're here to change that
FF219330Found in the Quadrant Delta Δ of Euclid, roughly ≈ 390 738 light years from the galactic center
At 390 738 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
Unseen, unexplored, and full of hidden secrets, this region is a true unknown
Unknown and remote, this region still manages to leave a positive impression
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FF219330 | ||||
| ➔ Local Atlas Station | 107AFF219330 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Lifnerry Spur | FE21B332 | 1 200 ly away |
| ➔ Pahekli | 0321B326 | 4 382 ly away |
| ➔ Tuemat Band | 0321A325 | 4 699 ly away |
| ➔ veykov | FE210339 | 5 107 ly away |
| ➔ Zeviksoar | 0121333F | 6 512 ly away |
| ➔ veykov | FE208339 | 7 705 ly away |
| ➔ zerahme cloud | 0320633B | 8 926 ly away |
| ➔ dedisc cloud | 0320533A | 9 086 ly away |
| ➔ Pusten Cluster | FD223316 | 11 171 ly away |
| ➔ Qianrav Instability | FD222315 | 11 412 ly away |
| ➔ The Arm of Asgaya | FD20131D | 12 270 ly away |
| ➔ Yudroil Instability | FF1FA314 | 16 709 ly away |
| ➔ etford cloud | FD1F6354 | 20 100 ly away |
| ➔ Catilarat | FE1F030B | 22 094 ly away |
| ➔ Bamagyb | FD1EF30A | 22 670 ly away |
The name of this region, “Pluhet Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be