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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▗ Block 4
    ☐¹ Cube 1
◇ Region « Taburaykr Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 759

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 569

Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line

R₀ ≈ 379 440 light years from the core

Navigate to Adjacent Regions

« Taburaykr Conflux » — unfamiliar stars, untold paths

FF2392F7
Positioned in the Quadrant Delta Δ of Euclid, located ≈ 379 440 light years from the galactic core

At 379 440 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme

An uncharted expanse, where the unknown stretches further than the eye can see

In the uncharted reaches, beauty is said to flourish in this unknown expanse

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF2392F7
Local Atlas Station
107AFF2392F7
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Pan: right click
- FPS:
Ubashev Conflux FF2392F6 400 ly away
Eegawur-Terminus FE24F300 9 516 ly away
Sea of Beylgien FF24F303 10 024 ly away
Bizakeb FF2532F9 10 431 ly away
Qudshef Quadrant FF2542FA 10 866 ly away
Qianrav Instability FD222315 15 142 ly away
Pusten Cluster FD223316 15 226 ly away
ijbagessi mass FF2352CC 17 274 ly away
ibsonia FF2342CC 17 316 ly away
Iuriota 032602DB 19 271 ly away
Exkeerb Mass 0325D2D7 19 333 ly away
The Arm of Yanchaw FD25A31B 19 551 ly away
Tuemat Band 0321A325 22 246 ly away
Pahekli 0321B326 22 361 ly away
Recently visited

all my glyphs ➔
The name of this region, “Taburaykr Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be