S
N
E
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▗ Block 4
    ☐² Cube 2
◇ Region « Xugibson »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 940

Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 682

Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line

R₀ ≈ 464 538 light years from the core

Navigate to Adjacent Regions

« Xugibson ». No records. No stories. Let's make some

FF2AA3AC
Residing in the Quadrant Delta Δ of Euclid, about ≈ 464 538 light years from the galaxy's center

At 464 538 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach

The mysteries of this unknown region stretch beyond imagination

Though unknown, this region has quietly gained a reputation for being visually appealing

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF2AA3AC
Local Atlas Station
107AFF2AA3AC
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
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Alyuse 012993CC 14 516 ly away
Wertyaz 002863B1 14 544 ly away
Zaurin Shallows 032983CE 15 471 ly away
Sea of Moarib 022963CE 15 824 ly away
The Arm of Boweri 032CA3C4 16 080 ly away
Sedambas Quadrant FD2B33D4 16 420 ly away
Uningur Quadrant 00282395 18 461 ly away
Doarak Nebula 002D33C9 20 092 ly away
Fithran Void FC28B384 20 278 ly away
Nugmarang Cloud FC28A384 20 525 ly away
Doquornu 022DF3A8 21 294 ly away
Sea of Idruise 032873D6 21 927 ly away
Ammang Fringe FE2DA38A 23 532 ly away
Bubegez Conflux 022783CB 23 563 ly away
Recently visited

all my glyphs ➔
The name of this region, “Xugibson”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be