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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 1
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Piberovi Terminus »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 723

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 968

Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 483 281 light years from the core

Navigate to Adjacent Regions

You're in uncharted space now — « Piberovi Terminus »

FF3C82D3
Residing in the Quadrant Delta Δ of Euclid, about ≈ 483 281 light years from the galaxy's center

At 483 281 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

In this void of uncivilized space, the unknown reigns supreme

This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF3C82D3
Local Atlas Station
107AFF3C82D3
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Memoep Adjunct FE3C82D3 400 ly away
Lomoteph Shallows FF3D02D1 3 298 ly away
Usband FE3BF2D4 3 644 ly away
Sea of Cihast FD3C82E0 5 261 ly away
The Arm of Rarukbatz FD3C82E1 5 657 ly away
Yosheff Conflux FD3D92D6 6 951 ly away
Sea of Pihirr FD3BD2BA 10 954 ly away
Utiatr Mass FC3BF2F0 12 205 ly away
Tuzweth Cloud FC3BF2F1 12 586 ly away
Lijiow Boundary 033F62E3 19 547 ly away
Oskowicz 023E62A9 20 680 ly away
Oxosipp Spur 033FA2E5 21 317 ly away
Surine 003E0306 22 550 ly away
Emlyaks Fringe 023912C1 23 179 ly away
Recently visited

all my glyphs ➔
The name of this region, “Piberovi Terminus”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be