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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -84
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 968
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 388 655 light years from the core
You've reached « Sea of Kazuno », but no one really knows what lies here
FF3C8FACLocated at the heart of the Quadrant Gamma γ quadrant in Euclid, approximately ≈ 388 655 light years from the galactic core
At 388 655 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
This is uncivilized space — unseen by most, uncharted and vast
This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FF3C8FAC | ||||
➔ Local Atlas Station | 107AFF3C8FAC | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Qingraft Mass | FD3C8FAD | 894 ly away |
➔ Bihrimpox Spur | FD3D2FBB | 7 255 ly away |
➔ Vibiorey | 013E1FBC | 11 900 ly away |
➔ Olphang | 023CEFD0 | 14 648 ly away |
➔ Onjunai Conflux | 023D3FCF | 14 724 ly away |
➔ Nookei Conflux | FE3CCFD5 | 16 483 ly away |
➔ Sea of Athatt | 0239EF9C | 18 018 ly away |
➔ Mippala Quadrant | 0239DF9B | 18 534 ly away |
➔ Sichnem Shallows | FC3DBF7C | 20 684 ly away |
➔ Fingra Sector | 013B6FDF | 21 648 ly away |
➔ Niemiss Boundary | 013B7FE0 | 21 898 ly away |
➔ Edeinm Shallows | 03392FC4 | 23 691 ly away |
➔ Jakastra Nebula | 023EBFDC | 23 792 ly away |
➔ Lufontzi Expanse | 03391FC3 | 23 900 ly away |
The name of this region, “Sea of Kazuno”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be