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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -367
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1192
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 498 887 light years from the core
No one really knows « Itoaculo Cloud », but you're here to change that
FF4A8E91Located in the Quadrant Gamma γ of Euclid, about≈ 498 887 light years from the galactic core
At 498 887 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
So far removed, this uncivilized space is where even the stars go silent
Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FF4A8E91 | ||||
➔ Local Atlas Station | 107AFF4A8E91 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Wucookest Instability | FF4A8E8F | 800 ly away |
➔ Agweillie | FC4A9E94 | 1 744 ly away |
➔ Ukminas Shallows | FD4AAE95 | 1 960 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 13 103 ly away |
➔ Sea of Laycoceano | 014CBE94 | 14 074 ly away |
➔ Sea of Kuhnerge | 024CCE94 | 14 500 ly away |
➔ Iniqua | 04489EAE | 17 097 ly away |
➔ Saelevni Anomaly | 00480E80 | 17 390 ly away |
➔ Urdens Expanse | 04490E6C | 17 754 ly away |
➔ Krobog | FF494EBD | 19 333 ly away |
➔ Rumganin Spur | FF493EBD | 19 502 ly away |
➔ Reudors Conflux | 034BBE61 | 20 711 ly away |
➔ Ukalya Shallows | 034BCE61 | 20 861 ly away |
➔ Rabastah Cloud | 034DBE7F | 21 692 ly away |
➔ Thwaneiew Shallows | FE4E0E9B | 22 758 ly away |
The name of this region, “Itoaculo Cloud”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be