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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Enaeus »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -161
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1205
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 486 283 light years from the core
You're in uncharted space now — « The Arm of Enaeus »
FF4B5F5FSituated in the Quadrant Gamma γ of Euclid, about ≈ 486 283 light years away from the heart of the galaxy
At 486 283 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme
Here, in the farthest reaches, the unknown rules
Explorers speak of this place with a kind of quiet appreciation, despite its obscurity
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FF4B5F5F | ||||
➔ Local Atlas Station | 107AFF4B5F5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Cllobl Nebula | 004BBF5E | 2 466 ly away |
➔ The Arm of Himotho | 014BCF5E | 2 939 ly away |
➔ Yadurok | 034B1F50 | 6 412 ly away |
➔ Dinertnyi Quadrant | 044B1F50 | 6 524 ly away |
➔ Twalgori | 024C7F70 | 9 976 ly away |
➔ Pegaffne Quadrant | 024C7F71 | 10 253 ly away |
➔ Nusmish Conflux | 014B9F7C | 11 737 ly away |
➔ The Arm of Tihtige | 014BAF7C | 11 798 ly away |
➔ Dimikha Nebula | 004B1F3E | 13 303 ly away |
➔ Susson Quadrant | FD496F79 | 16 204 ly away |
➔ Caurev Void | 034B2F92 | 20 498 ly away |
➔ Arxvell Cloud | 024E4F79 | 21 518 ly away |
➔ Drasil Fringe | 004D2F2F | 22 436 ly away |
➔ Riumfu Conflux | 004B7F98 | 22 818 ly away |
The name of this region, “The Arm of Enaeus”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be