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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -810
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1229
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 588 767 light years from the core
You're in « Buzhnev », where the stars still whisper secrets
FF4CDCD6Positioned within the Quadrant Gamma γ of Euclid, approximately ≈ 588 767 light years from the galactic core
At 588 767 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
An uncharted expanse, where the unknown stretches further than the eye can see
This region has drawn quiet praise for its natural setting
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FF4CDCD6 | ||||
| ➔ Local Atlas Station | 107AFF4CDCD6 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Admitn | FE4CDCD7 | 566 ly away |
| ➔ Mulchawchu expanse | FE4D0CD7 | 1 327 ly away |
| ➔ Daglero Nebula | 004C5CD3 | 3 441 ly away |
| ➔ orkana mass | 004D1CF6 | 12 906 ly away |
| ➔ ukminn | 004D2CF6 | 12 961 ly away |
| ➔ Negpanaba Nebula | 044E4CB9 | 14 940 ly away |
| ➔ Euwenae Void | FF4CBD07 | 19 616 ly away |
| ➔ Xediang Adjunct | 044FECE2 | 20 278 ly away |
| ➔ Otcahse Shallows | FC4F9CEF | 20 278 ly away |
| ➔ Nunabi Instability | FC4FECC0 | 21 518 ly away |
| ➔ Kefeldma | FE497CDB | 21 696 ly away |
| ➔ Madarkh | FC4FBCF3 | 21 784 ly away |
| ➔ Oshcurai | FE496CDA | 22 062 ly away |
| ➔ Hezena Adjunct | FE4B8CA3 | 22 065 ly away |
| ➔ Equinu | FE4B6CA3 | 22 382 ly away |
| ➔ Dubohmic Expanse | 014E3D0A | 22 599 ly away |
The name of this region, “Buzhnev”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be