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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 3
  ▘ Block 1
    ☐² Cube 2
◇ Region « Eculbe Spur »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 364

Galactic Core Proximity
↦ East Spatial Progression
Close to the center

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1248

Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 520 000 light years from the core

Navigate to Adjacent Regions

« Eculbe Spur ». Nothing is written. Everything is possible

FF4E016C
Positioned in the Quadrant Delta Δ of Euclid, located ≈ 520 000 light years from the galactic core

At 520 000 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

This is uncivilized space — wild, untouched, and full of secrets

This unknown region, though a mystery, is whispered to be stunning beyond compare

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF4E016C
Local Atlas Station
107AFF4E016C
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Fembut Shallows FE4E116E 980 ly away
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Teinfa Conflux FE4E215C 6 462 ly away
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Kibadbha Sector FE4C6179 11 634 ly away
Rigkaloa 004D5151 11 669 ly away
Caviata Quadrant 004D5150 12 040 ly away
Otolowr Mass FF4D318D 14 187 ly away
Gavill Shallows 014DF198 17 623 ly away
Hawkin Sector 0151017A 20 016 ly away
Prunge 064B015C 20 431 ly away
Migarouca Adjunct 034AE162 20 459 ly away
Puntet FD4BF196 21 380 ly away
Nebulosa Ammons 0250B14C 21 474 ly away
Koyank Shallows FE519167 22 891 ly away
Recently visited

all my glyphs ➔
The name of this region, “Eculbe Spur”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be