S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -427
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1254
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 529 882 light years from the core
Few dare to venture into « Ammerond ». Welcome
FF4E6E55Positioned in the Quadrant Gamma γ of Euclid, located ≈ 529 882 light years from the galactic core
At 529 882 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
An uncharted expanse in uncivilized space — wild, empty, and unknowable
In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FF4E6E55 | ||||
➔ Local Atlas Station | 107AFF4E6E55 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Ammerr | FF4E4E5A | 2 154 ly away |
➔ Oersil Spur | FF4E4E5B | 2 530 ly away |
➔ The Arm of Kumokpol | 03503E5D | 12 139 ly away |
➔ The Arm of Bilkes | 014EBE74 | 12 586 ly away |
➔ Fussehe Quadrant | 014EBE75 | 12 980 ly away |
➔ Lozerbol Conflux | 014E9E76 | 13 279 ly away |
➔ Hadeate Cluster | 014FEE77 | 16 666 ly away |
➔ Rabastah Cloud | 034DBE7F | 17 440 ly away |
➔ Ukalya Shallows | 034BCE61 | 17 545 ly away |
➔ Reudors Conflux | 034BBE61 | 17 929 ly away |
➔ Ganoong Anomaly | 024BDE34 | 21 086 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 22 996 ly away |
➔ Hilown Shallows | 01506E85 | 23 089 ly away |
The name of this region, “Ammerond”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be