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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 3
  ▘ Block 1
    ☐³ Cube 3
◇ Region « Sea of Idkerl »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 242

Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1354

Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 550 183 light years from the core

Navigate to Adjacent Regions

Ah, « Sea of Idkerl »... unknown, unexplored, and now yours to discover

FF54A0F2
Situated in the Quadrant Delta Δ of Euclid, about ≈ 550 183 light years away from the heart of the galaxy

At 550 183 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries

This is uncivilized space — a realm unexplored, where the unknown reigns supreme

Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF54A0F2
Local Atlas Station
107AFF54A0F2
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Sea of Rastinod 0054A0F1 566 ly away
Spokot Quadrant FF5470FC 4 176 ly away
Xolopta Nebula FD56B0F6 13 321 ly away
Jogoual\t 0053B0D4 13 422 ly away
Larkinu Nebula 0056D0FA 14 367 ly away
Maswell Quadrant 01540116 14 967 ly away
Hewaleshub 0B57B0FA 20 431 ly away
The Arm Of Agwalb 0253D0C0 20 700 ly away
Uzandj Quadrant FC5150E9 21 537 ly away
Storen Anomaly FF57A10C 21 836 ly away
Vigail Instability FF57A10D 22 029 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sea of Idkerl”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be