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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐⁴ Cube 4
◇ Region « Slourv Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -88

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1510

Intermediate Longitudinal Zone
↧ South Spatial Progression
At the very top or bottom regions

R₀ ≈ 605 025 light years from the core

Navigate to Adjacent Regions

Unknown coordinates locked. Welcome to « Slourv Conflux »

FF5E6FA8
Placed in the Quadrant Gamma γ of Euclid, about ≈ 605 025 light years away from the galactic core

At 605 025 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye

In this void of the galaxy, the unknown rules and the secrets are vast

This unknown region is said to offer surprising natural beauty to those who find it

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF5E6FA8
Local Atlas Station
107AFF5E6FA8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Zoom: scroll wheel
- Pan: right click
- FPS:
Bitrenso Adjunct FF5E6FA0 3 200 ly away
Lakmescl FF5E7FA0 3 225 ly away
Festii Void FD5CBFA5 10 896 ly away
Ewsone Boundary 035F3FCA 14 648 ly away
Necelob Cloud FE608F97 15 211 ly away
Oteppa Band FD5CAF8E 15 305 ly away
Wakako FE609F98 15 399 ly away
Ibnizum FD5C9F8E 15 600 ly away
Pitacaw Spur FC5CCFC5 15 626 ly away
Dihotoh 03604FC9 17 911 ly away
Runhambal Void FD5D9F7A 19 137 ly away
Seztaja Expanse FF5C6F7D 21 440 ly away
Ninbott 0161BF97 22 278 ly away
Ezcate Cluster FF60BFD2 22 389 ly away
Etmeht Mass FC5D5FDF 23 058 ly away
Suhsheyev Quadrant FB5D4FDF 23 203 ly away
Recently visited

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The name of this region, “Slourv Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be