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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 834
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1145
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 566 615 light years from the core
Welcome, traveler — to the uncharted « Niwartl Void »
FFB87342Located at the heart of the Quadrant Beta β quadrant in Euclid, approximately ≈ 566 615 light years from the galactic core
At 566 615 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
A forgotten corner of uncivilized space where nothing is known
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FFB87342 | ||||
| ➔ Local Atlas Station | 107AFFB87342 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Adyaur Terminus | 00B87342 | 400 ly away |
| ➔ Lalveri | 00B86342 | 566 ly away |
| ➔ Bemboj Terminus | 02BAA340 | 14 074 ly away |
| ➔ Noweneg Mass | FDB9C361 | 14 999 ly away |
| ➔ The Arm of Baquit | 03BA4321 | 17 645 ly away |
| ➔ Coellapa Quadrant | 00B56333 | 20 502 ly away |
| ➔ Nameni Fringe | 00B6231C | 21 219 ly away |
| ➔ Tukozindaq Sector | FEB77375 | 21 384 ly away |
| ➔ Nujemit Void | 00B6231B | 21 507 ly away |
| ➔ Sea of Loreus | FEB78376 | 21 652 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 21 916 ly away |
| ➔ Sea of Ohiman | FDB9230C | 22 058 ly away |
| ➔ Nubian Conflux | FDB9430B | 22 620 ly away |
The name of this region, “Niwartl Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be