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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Mayaka »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -878
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -967
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 522 452 light years from the core
You're in « The Arm of Mayaka », where the stars still whisper secrets
FFC39C92Positioned in the Quadrant Alpha α quadrant of Euclid, ≈ 522 452 light years from the galactic core
At 522 452 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons
A place of the unknown, where no one has ventured before
This region has drawn quiet praise for its natural setting
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FFC39C92 | ||||
| ➔ Local Atlas Station | 107AFFC39C92 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Sea of Yaevelt | FFC32C92 | 2 800 ly away |
| ➔ Osbech Spur | FDC35CB1 | 12 528 ly away |
| ➔ The Arm of Selmsut | FCC14C93 | 14 854 ly away |
| ➔ Yubiakux Conflux | FEC55CB1 | 16 714 ly away |
| ➔ Fowlin Void | FEC55CB2 | 17 013 ly away |
| ➔ Fronteira Zeranu | 03C0EC84 | 18 159 ly away |
| ➔ Keychelev | 02C20C66 | 20 278 ly away |
| ➔ Zugenk Quadrant | 02C21C65 | 20 435 ly away |
| ➔ Nimoffut Conflux | 02C1DC66 | 20 896 ly away |
| ➔ Egbatzi Void | 05C5ACBF | 22 450 ly away |
| ➔ Aglomerado Viusik | 03C05C7C | 22 642 ly away |
| ➔ Utchad Band | FDC48C59 | 23 590 ly away |
| ➔ Odewisht | FDC47C58 | 23 880 ly away |
The name of this region, “The Arm of Mayaka”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be