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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐² Cube 2
◇ Region « Sea of Zindenve »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -42

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -826

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 330 827 light years from the core

Navigate to Adjacent Regions

« Sea of Zindenve » has no past... just potential

FFCC6FD6
Situated in the Quadrant Alpha α of Euclid, roughly ≈ 330 827 light years away from the galactic core

At 330 827 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers

In this void of the galaxy, the unknown rules and the secrets are vast

Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FFCC6FD6
Local Atlas Station
107AFFCC6FD6
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Bietisig Expanse FFCC5FD2 1 649 ly away
Helqvisisi Fringe FFCC5FD1 2 040 ly away
Ergarm Fringe 02CBAFE7 8 410 ly away
Ziybakiy Mass 00CDBFDE 8 998 ly away
Wiburum Anomaly FDCB2FE9 11 063 ly away
Goboff Cloud EACB2FE9 13 868 ly away
Uidavgi Conflux 01CE9FDD 14 300 ly away
Tafinnia 03CDBFF3 14 411 ly away
Kaffon Terminus 01CEAFDE 14 773 ly away
Gogulik Boundary 04CEAFC6 15 885 ly away
Aoximici Fringe 03CDFFF5 16 010 ly away
Akplasc F2CDFFF5 16 757 ly away
Mebwayush 00CB7FA8 19 358 ly away
Urhesad Band 00CB7FA7 19 738 ly away
Comulti Cluster FFCE0FAC 19 759 ly away
Tephars Fringe FDCE8FFE 21 014 ly away
Drician Terminus FCCF9FED 22 411 ly away
Tazybakam Terminus FCCFAFEE 22 940 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sea of Zindenve”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be