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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Sea of Qushepar »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 696

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -706

Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 396 556 light years from the core

Navigate to Adjacent Regions

« Sea of Qushepar » — unfamiliar stars, untold paths

FFD3E2B8
Located at the heart of the Quadrant Beta β quadrant in Euclid, approximately ≈ 396 556 light years from the galactic core

At 396 556 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries

In this void of the galaxy, the unknown rules and the secrets are vast

In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FFD3E2B8
Local Atlas Station
107AFFD3E2B8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Ranungko Mass FED3E2B5 1 265 ly away
Immerr Instability FDD4C2A6 9 156 ly away
Shastaykyr Void 03D582B5 10 591 ly away
Rugiun Nebula 04D3E2E1 16 522 ly away
Pejbl 01D232D9 17 074 ly away
Iphisse Spur FFD692A5 18 804 ly away
Mejold Adjunct FFD6A2A5 19 171 ly away
Xejtolo 03D332E7 19 374 ly away
Gabrinj Void 03D342E8 19 677 ly away
Sea of Saharai 04D162E2 23 286 ly away
Sea of Eebosk 03D152E2 23 532 ly away
Vuretit 02D782AE 23 573 ly away
sea of infaxi 03D792BC 23 708 ly away
illaen 03D792BD 23 739 ly away
Ipgens Spur 00D062CC 23 789 ly away
Recently visited

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The name of this region, “Sea of Qushepar”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be