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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -598
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 291 844 light years from the core
No one really knows « Itnard », but you're here to change that
FFDAAE5EPositioned in the Quadrant Alpha α of Euclid, approximately ≈ 291 844 light years from the center of the galaxy
At 291 844 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
This wild, unknown region has yet to be touched by any hand
In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FFDAAE5E | ||||
➔ Local Atlas Station | 107AFFDAAE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Diytune Anomaly | 00DAEE5D | 1 697 ly away |
➔ Lifatew | 00DAEE5C | 1 833 ly away |
➔ Amherlew Instability | 03DB0E5E | 2 884 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 5 455 ly away |
➔ Ammiller Expanse | 00DACE50 | 5 671 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 476 ly away |
➔ Thport Quadrant | 02D97E67 | 8 495 ly away |
➔ Rougebotr | 01D95E76 | 12 781 ly away |
➔ Omtupe Void | 02D92E74 | 13 078 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 015 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 063 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 084 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 810 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 936 ly away |
➔ Zikega | 00D80E80 | 21 619 ly away |
➔ Ioccan Expanse | 01D72E68 | 22 768 ly away |
➔ Layavskil | 01D72E69 | 22 842 ly away |
The name of this region, “Itnard”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be