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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -652
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -533
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 336 855 light years from the core
Welcome to « Zulovsz », a place beyond the known
FFDEBD74Situated in the Quadrant Alpha α of Euclid, around ≈ 336 855 light years from the galactic center
At 336 855 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
Beyond the known, this wild region is a true enigma
No map has touched this region, but it’s said to be one of the galaxy’s most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FFDEBD74 | ||||
| ➔ Local Atlas Station | 107AFFDEBD74 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Josevi Expanse | 00DEAD74 | 566 ly away |
| ➔ Ipetevel Spur | 03DFBD8B | 11 321 ly away |
| ➔ Edpathi Terminus | 02DD5D60 | 11 953 ly away |
| ➔ Udslace Quadrant | FFE05D8C | 14 153 ly away |
| ➔ Iswhea Expanse | 00E08D90 | 16 129 ly away |
| ➔ Laduric Cloud | 03DE7D4B | 16 555 ly away |
| ➔ embala | FEDF7D4A | 17 477 ly away |
| ➔ Fowler Fringe | FFDEED47 | 18 040 ly away |
| ➔ Masangits Nebula | FDDC2D89 | 18 443 ly away |
| ➔ Vedokiess | FDDC1D89 | 18 800 ly away |
| ➔ Eustebb | 03E19D62 | 19 823 ly away |
| ➔ Kotenr Instability | 03E1AD63 | 20 056 ly away |
| ➔ Ittici Sector | 02E10D9A | 21 249 ly away |
| ➔ Uzco Cluster | 01E03D41 | 22 560 ly away |
| ➔ Enversi Fringe | 03DB1D77 | 23 286 ly away |
The name of this region, “Zulovsz”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be