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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -930
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -462
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 415 374 light years from the core
You've reached « Owdavy », but no one really knows what lies here
FFE32C5ESituated in the Quadrant Alpha α of Euclid, about ≈ 415 374 light years away from the heart of the galaxy
At 415 374 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
Here, in the deepest unknown, only the brave dare to enter
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FFE32C5E | ||||
➔ Local Atlas Station | 107AFFE32C5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Ujanko Boundary | FCE34C5D | 1 497 ly away |
➔ Uadeyan Instability | FCE35C5E | 1 697 ly away |
➔ Pedinjanh | 04E4FC6D | 13 212 ly away |
➔ Zosiao | FCE4FC70 | 13 705 ly away |
➔ Exterserr | FCE50C71 | 14 255 ly away |
➔ aljidh | 01E16C77 | 15 036 ly away |
➔ runtenh cloud | 01E16C78 | 15 305 ly away |
➔ Teychoa | 01E5BC59 | 16 541 ly away |
➔ Urunnr | 00E24C37 | 16 580 ly away |
➔ Memnet Anomaly | 03E30C8D | 18 885 ly away |
➔ Hureip Cluster | 03E31C8E | 19 271 ly away |
➔ Yocians Boundary | 03E3FC2E | 19 956 ly away |
➔ Bigphosu Boundary | 03E42C91 | 21 440 ly away |
➔ Poaese | 02E16C2F | 21 916 ly away |
➔ Mibojaitk | 02E15C2E | 22 464 ly away |
➔ Iccole Spur | 02E08C88 | 23 789 ly away |
The name of this region, “Owdavy”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be