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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -777
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -405
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 350 487 light years from the core
« Oukher » — unmapped, untouched, unexplored
FFE6BCF7Positioned in the Quadrant Alpha α of Euclid, approximately ≈ 350 487 light years from the center of the galaxy
At 350 487 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
The mysteries of uncivilized space stretch beyond imagination
Despite being uncharted, this region is quietly appreciated by a few who have passed through
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FFE6BCF7 | ||||
| ➔ Local Atlas Station | 107AFFE6BCF7 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- Pan: right click
- FPS:
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- Pan: right click
- FPS:
| ➔ Aghosag | 00E6DCF6 | 980 ly away |
| ➔ Zunukil Quadrant | FEE70CF2 | 2 857 ly away |
| ➔ Kapuru Conflux | FEE74D00 | 5 107 ly away |
| ➔ Naurig Shallows | 03E7CD09 | 10 032 ly away |
| ➔ Igastr Shallows | 00E67D10 | 10 135 ly away |
| ➔ Oslous Anomaly | FFE5DCDF | 11 114 ly away |
| ➔ Agosak Sector | FFE5BCDC | 12 554 ly away |
| ➔ Quveamu Cluster | 01E7DCDC | 13 005 ly away |
| ➔ Raxvell Fringe | 02E4DCE4 | 14 255 ly away |
| ➔ Yekang Adjunct | FEE90CDF | 17 645 ly away |
| ➔ Kitsanta Mass | FDE46D12 | 18 339 ly away |
| ➔ Aodash Anomaly | 02E93D16 | 20 278 ly away |
| ➔ Pophoder | FDE38D00 | 20 731 ly away |
| ➔ Olcenn Conflux | 00E39D0A | 21 399 ly away |
| ➔ Myerkr | 04EA4CFE | 23 058 ly away |
| ➔ Uyumeism Fringe | 04EA5CFE | 23 454 ly away |
The name of this region, “Oukher”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be