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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐¹ Cube 1
◇ Region « Cebacao Quadrant »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -801

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -367

Galactic Central Plane
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 352 430 light years from the core

Navigate to Adjacent Regions

No one really knows « Cebacao Quadrant », but you're here to change that

FFE91CDF
Positioned in the Quadrant Alpha α of Euclid, located approximately ≈ 352 430 light years from the galactic core

At 352 430 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

A forgotten realm of uncivilized space, untouched by civilization and lost to the stars

Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FFE91CDF
Local Atlas Station
107AFFE91CDF
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Yekang Adjunct FEE90CDF 566 ly away
Quveamu Cluster 01E7DCDC 8 129 ly away
Nokenatayl Quadrant 02EAACDF 10 072 ly away
Ippelh 02EAACDE 10 080 ly away
Myerkr 04EA4CFE 14 681 ly away
Uyumeism Fringe 04EA5CFE 14 892 ly away
Imuirint Anomaly FFEA5CBF 15 094 ly away
Zunukil Quadrant FEE70CF2 15 237 ly away
Aghosag 00E6DCF6 17 093 ly away
Kapuru Conflux FEE74D00 17 577 ly away
Naurig Shallows 03E7CD09 18 851 ly away
Oslous Anomaly FFE5DCDF 20 800 ly away
Agosak Sector FFE5BCDC 21 633 ly away
Aodash Anomaly 02E93D16 22 047 ly away
Bovetro Fringe 03EB8D08 22 691 ly away
Recently visited

all my glyphs ➔
The name of this region, “Cebacao Quadrant”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be