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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sevasqu Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -898
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -328
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 382 411 light years from the core
« Sevasqu Shallows » — unclaimed, unforgettable. Welcome!
FFEB8C7ELocated in the Quadrant Alpha α of Euclid, ≈ 382 411 light years from the galactic center
At 382 411 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
This wild, unknown region has yet to be touched by any hand
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FFEB8C7E | ||||
➔ Local Atlas Station | 107AFFEB8C7E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ tayajik expanse | FEEB9C7D | 693 ly away |
➔ jaraca adjunct | FEEB8C7C | 894 ly away |
➔ Peferrie Void | 00EB6C8A | 4 883 ly away |
➔ Luvretell Quadrant | 01EB7C8A | 4 883 ly away |
➔ Herwie Conflux | FEEACC8B | 7 088 ly away |
➔ Devarowl Expanse | FEEABC8B | 7 365 ly away |
➔ The Arm of Umoden | 04EAAC93 | 10 292 ly away |
➔ Newski Conflux | FDEC1C97 | 10 658 ly away |
➔ Utposn Sector | FFEA9C96 | 11 321 ly away |
➔ Mesbonst Terminus | FFEA9C97 | 11 662 ly away |
➔ Nogual Expanse | FFED7CA1 | 18 702 ly away |
➔ Niyevint Void | FFED8CA1 | 18 969 ly away |
➔ Abtrenc Cloud | 00E80C80 | 22 418 ly away |
The name of this region, “Sevasqu Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be