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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1006
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -312
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 421 309 light years from the core
Welcome, traveler — to the uncharted « Kousik »
FFEC8C12Placed in the Quadrant Alpha α of Euclid, about ≈ 421 309 light years away from the galactic core
At 421 309 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
A place of the unknown, where no one has ventured before
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FFEC8C12 | ||||
➔ Local Atlas Station | 107AFFEC8C12 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Luhamse Fringe | 00EC8C12 | 400 ly away |
➔ Aavois Boundary | 00EC7C12 | 566 ly away |
➔ Luujja Terminus | 00EBFC1D | 5 699 ly away |
➔ Ayevisci | FFED6C22 | 8 504 ly away |
➔ Sea of Fifmanp | ECEDDC0E | 11 440 ly away |
➔ Bigreep Fringe | 00EE4C27 | 14 006 ly away |
➔ Tozannh | FEEBCBF0 | 14 428 ly away |
➔ Kavistha Boundary | FFEA4C09 | 14 843 ly away |
➔ Vishap | FDED6BEE | 15 471 ly away |
➔ Gweizs Fringe | 02ED0BEB | 15 970 ly away |
➔ blehin boundary | 03EC3C3D | 17 390 ly away |
➔ Luhyneu Band | FCEC7C3E | 17 645 ly away |
➔ Myersiska Anomaly | FFEA8BEE | 19 267 ly away |
➔ Nuvitsk Expanse | 03EBBC41 | 19 571 ly away |
➔ Sladsh | FFE92C1E | 22 127 ly away |
➔ Toponik Shallows | FEF00C19 | 22 578 ly away |
The name of this region, “Kousik”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be