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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Ruwarao Terminus »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -845

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -178

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 345 418 light years from the core

Navigate to Adjacent Regions

No one really knows « Ruwarao Terminus », but you're here to change that

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Situated in the Quadrant Alpha α of Euclid, about ≈ 345 418 light years away from the heart of the galaxy

At 345 418 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy

In this void of the galaxy, the unknown rules and the secrets are vast

Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FFF4ECB3
Local Atlas Station
107AFFF4ECB3
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Aflouso Band FFF4ACB5 1 789 ly away
Sakylie Void 00F4ACB6 2 040 ly away
Zemeter Mass 02F42CCA 10 446 ly away
Aaroin Anomaly 02F43CCB 10 628 ly away
Edfowl Cloud FCF38CA3 10 947 ly away
Luitlh Band 00F6ACCF 15 844 ly away
Ivakiyo Conflux 00F6BCCF 16 129 ly away
Niijialm Spur 02F7ACA6 18 391 ly away
Zasclayl 02F7BCA7 18 668 ly away
Sea of Stliph 01F6CCE1 21 982 ly away
Hennasa Quadrant FDF83CC6 22 535 ly away
Askare FFF84CC7 23 034 ly away
Recently visited

all my glyphs ➔
The name of this region, “Ruwarao Terminus”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be