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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -800
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -152
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 325 725 light years from the core
« Zajdar » — unfamiliar stars, untold paths
FFF68CE0Positioned within the Quadrant Alpha α of Euclid, approximately ≈ 325 725 light years from the galactic core
At 325 725 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
This is uncivilized space — a realm unexplored, where the unknown reigns supreme
Little is known about this area, but some explorers report it to be a pleasant place to visit
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FFF68CE0 | ||||
| ➔ Local Atlas Station | 107AFFF68CE0 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Sea of Stliph | 01F6CCE1 | 1 833 ly away |
| ➔ Luitlh Band | 00F6ACCF | 6 859 ly away |
| ➔ Ivakiyo Conflux | 00F6BCCF | 6 917 ly away |
| ➔ Boybolk Terminus | 03F86CE3 | 12 166 ly away |
| ➔ Askare | FFF84CC7 | 15 015 ly away |
| ➔ Hennasa Quadrant | FDF83CC6 | 15 015 ly away |
| ➔ Aaroin Anomaly | 02F43CCB | 17 060 ly away |
| ➔ Zemeter Mass | 02F42CCA | 17 605 ly away |
| ➔ Ulothf Expanse | 03F95CF2 | 19 453 ly away |
| ➔ Gefjeldr Fringe | 03F95CF4 | 19 763 ly away |
| ➔ Sakylie Void | 00F4ACB6 | 20 649 ly away |
| ➔ Aflouso Band | FFF4ACB5 | 20 972 ly away |
| ➔ Tiiq Band | FCF31CF2 | 23 179 ly away |
| ➔ Edpardm Band | FCF30CF1 | 23 440 ly away |
| ➔ Sea of Afdiet | FDF30CF4 | 23 799 ly away |
The name of this region, “Zajdar”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be