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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Zeaexando Void »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -800

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -149

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 325 503 light years from the core

Navigate to Adjacent Regions

Welcome to « Zeaexando Void », a blank spot on every map

FFF6BCE0
Found within the Quadrant Alpha α of Euclid, ≈ 325 503 light years from the galactic core

At 325 503 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone

In the dark corners of the galaxy, this region remains a true unknown

This region has drawn quiet praise for its natural setting

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FFF6BCE0
Local Atlas Station
107AFFF6BCE0
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Sea of Stliph 01F6CCE1 980 ly away
Ivakiyo Conflux 00F6BCCF 6 812 ly away
Luitlh Band 00F6ACCF 6 823 ly away
Boybolk Terminus 03F86CE3 10 984 ly away
Askare FFF84CC7 14 142 ly away
Hennasa Quadrant FDF83CC6 14 176 ly away
Aaroin Anomaly 02F43CCB 18 111 ly away
Ulothf Expanse 03F95CF2 18 348 ly away
Zemeter Mass 02F42CCA 18 650 ly away
Gefjeldr Fringe 03F95CF4 18 676 ly away
Sakylie Void 00F4ACB6 21 369 ly away
Aflouso Band FFF4ACB5 21 681 ly away
Zasclayl 02F7BCA7 23 712 ly away
Niijialm Spur 02F7ACA6 23 993 ly away
Recently visited

all my glyphs ➔
The name of this region, “Zeaexando Void”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be