S
N
E
W
⤿ 3D ⤾
↺
𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1509
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 5
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -642
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 655 960 light years from the core
Welcome to the silent « Heyest », traveler
05D7E5E5Situated in the Quadrant Beta β of Eissentam, roughly ≈ 655 960 light years away from the galactic core
At 655 960 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
So far removed, this uncivilized space is where even the stars go silent
Though no one has charted it, many believe this unknown region to be one of the galaxy's most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107905D7E5E5 | ||||
➔ Local Atlas Station | 107A05D7E5E5 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Rorhepa Mass | 00D7E5E3 | 2 154 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 6 261 ly away |
➔ Lizovensa | 01D6E5E4 | 6 609 ly away |
➔ Oidava | 01D945E6 | 8 953 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 13 029 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 14 773 ly away |
➔ Holosian Fringe | FED605D0 | 14 913 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 18 396 ly away |
➔ Ulvians Void | FCD575CD | 18 668 ly away |
➔ Toarat Cloud | FED555CE | 19 012 ly away |
➔ Ikeret Sector | 01DAE5F3 | 20 064 ly away |
➔ Shcoli Void | 02DB35F3 | 21 960 ly away |
The name of this region, “Heyest”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be