S
N
E
W
⤿ 3D ⤾
↺
𖦹Eissentam (10) is a Lush galaxy
⬌West - East axis X 1509
Intermediate Spatial Region
↦ East Spatial Progression
In the blurry outer surroundings
⬌Top - Bottom axis Y 6
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -642
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 655 961 light years from the core
Few dare to venture into « Bacahus ». Welcome
06D7E5E5Situated in the Quadrant Beta β of Eissentam, around ≈ 655 961 light years from the galactic center
At 655 961 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107906D7E5E5 | ||||
➔ Local Atlas Station | 107A06D7E5E5 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Rorhepa Mass | 00D7E5E3 | 2 530 ly away |
➔ The Arm of Nekindabak | 01D6F5E3 | 6 375 ly away |
➔ Lizovensa | 01D6E5E4 | 6 717 ly away |
➔ Oidava | 01D945E6 | 9 033 ly away |
➔ Licanezhud Adjunct | FFD655D1 | 13 109 ly away |
➔ Sea of Ansangwei | 01D5E5D3 | 14 822 ly away |
➔ Holosian Fringe | FED605D0 | 14 993 ly away |
➔ The Arm of Cuyoshni | FED5B5C8 | 18 461 ly away |
➔ Ulvians Void | FCD575CD | 18 749 ly away |
➔ Toarat Cloud | FED555CE | 19 075 ly away |
➔ Ikeret Sector | 01DAE5F3 | 20 100 ly away |
➔ Shcoli Void | 02DB35F3 | 21 985 ly away |
The name of this region, “Bacahus”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be