Star
green
- Spectral type
- E1p
- Colour
- green
Alutor-Pred is an E1p green star system in the Sea of Anckis region of Meximicka (Quadrant Beta β), No Man's Sky, with 3 planets and 3 moons, with no locals. Portal glyphs: 4028DDFF700E.
No explorer has charted this system yet. Been here? Confirm the Predicted values below, or chart it.
Welcome to Alutor-Pred, a galaxy within a galaxy!
We never spoil a world: we only show what explorers have reported.
green
planet · large · rings
Discoveries are reported only by players. Want to help?
Document this worldmoon · orbits Isialth Touch
Only players can document this world. Have you been here?
Document this worldmoon · orbits Isialth Touch
Nobody has reported this one yet. Be the first to chart it.
Document this worldplanet · large
We never guess what a planet holds: explorers tell us. Add your discovery.
Document this worldmoon · orbits Tawag 85/V7
This entry is waiting for a visitor. Share what you found.
Document this worldplanet · large
Discoveries are reported only by players. Want to help?
Document this world• Lost to time and distance, Alutor-Pred has never been claimed, charted, or altered
• Alutor-Pred is embroiled in constant strife, with battles frequently breaking out
• With mining as its primary industry, Alutor-Pred continues to grow within the expansive mining market
• Alutor-Pred struggles with limited resources, placing it among the least prosperous systems
• There are no giant planets in the Alutor-Pred system, contributing to its average composition
The Alutor-Pred system's sun is classified as E1p and exhibits a green hue
A single sun watches over Alutor-Pred, casting light across its celestial landscape
Made-up flavour text, just for fun: not real player reviews.
★★★★☆
There was a space llama. Or a really chill rock. Not sure.
★★★★☆
One traveler brought a bytebeat. Now the deep whales only sing in static and rage. – Song of the Depths Coalition
★★★★☆
Made the galactic market backend freeze during my last sale. I think that’s a high score. – Traveler 'UnitOverflowed'