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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 1
  ▖ Block 3
    ☐¹ Cube 1
◇ Region « Lalrinche Band »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 32

Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 0

North - South axis Z -1393

Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions

R₀ ≈ 557 347 light years from the core

Navigate to Adjacent Regions

Here you are, in « Lalrinche Band ». No one expected it

00A8F020
Situated in the Quadrant Beta β of Euclid, about ≈ 557 347 light years away from the heart of the galaxy

At 557 347 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths

Here lies uncivilized space — unexplored, untamed, and full of potential

Despite being uncharted, this region is quietly appreciated by a few who have passed through

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900A8F020
Local Atlas Station
107A00A8F020
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Ahmsru Boundary 00A9201E 1 442 ly away
Erinun Quadrant 00A9201D 1 697 ly away
Runfest Band FFAA5019 9 243 ly away
Sea of Kisamur FDA8200D 9 287 ly away
Yemari Shallows 00AA7020 9 600 ly away
Oddamon Void FFAA6019 9 625 ly away
Ijrapo FDA8100C 9 839 ly away
Lidyaksh FEA77036 13 048 ly away
Oation Boundry FEA76035 13 084 ly away
Dedmed Spur FDAA903B 15 041 ly away
chcaheem spur 04A9F045 16 204 ly away
beblepi quadrant 04AA0046 16 728 ly away
Ukchuquec Instability FDAB903A 19 795 ly away
Ukchuquec Instability FDABC03A 20 823 ly away
Wohlfes Sector FEA58017 22 307 ly away
Legret Instability FEAB304D 23 065 ly away
Recently visited

all my glyphs ➔
The name of this region, “Lalrinche Band”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be