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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 1
  ▖ Block 3
    ☐⁴ Cube 4
◇ Region « Uiseli Cloud »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 459

Near Central Axis
↦ East Spatial Progression
Close to the center

Top - Bottom axis Y 0

North - South axis Z -1083

Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 470 501 light years from the core

Navigate to Adjacent Regions

Welcome, traveler — to the uncharted « Uiseli Cloud »

00BC51CB
Situated in the Quadrant Beta β of Euclid, roughly ≈ 470 501 light years away from the galactic core

At 470 501 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery

This part of uncivilized space is shrouded in secrecy and mystery

In the uncharted reaches, beauty is said to flourish in this unknown expanse

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900BC51CB
Local Atlas Station
107A00BC51CB
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Itdash 00BC41CC 566 ly away
The Arm of Kalarno FFBCA1C9 2 191 ly away
Euradz shallows FDBBD1CD 3 510 ly away
Feyddib 00BC11C2 3 940 ly away
Hasalhu conflux FDBBB1CD 4 252 ly away
Oceanerk 00BBB1C6 4 472 ly away
Sachang Terminus 00BA11D2 14 670 ly away
Ozlovae Sector 02BB21A8 15 950 ly away
Unwinn Expanse 02BB51A5 16 512 ly away
Aswarwar Quadrant FEBA31E9 18 155 ly away
Oruschr Fringe FEBBA1F7 18 159 ly away
Oprajapa Instability 00BF11D7 18 243 ly away
Sea of Eronsi 00BC319B 19 217 ly away
Snansesha Shallows FEBC9196 21 275 ly away
Eburdyis Band FEBCA196 21 309 ly away
Cuyanoukh Quadrant 00BF51AA 23 300 ly away
Recently visited

all my glyphs ➔
The name of this region, “Uiseli Cloud”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be