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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 1
  ▖ Block 3
    ☐⁴ Cube 4
◇ Region « Ewlernt Terminus »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 460

Near Central Axis
↦ East Spatial Progression
Close to the center

Top - Bottom axis Y 0

North - South axis Z -1082

Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 470 289 light years from the core

Navigate to Adjacent Regions

You've reached « Ewlernt Terminus », but no one really knows what lies here

00BC61CC
Positioned within the Quadrant Beta β of Euclid, approximately ≈ 470 289 light years from the galactic core

At 470 289 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye

The mysteries of this unknown region stretch beyond imagination

Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900BC61CC
Local Atlas Station
107A00BC61CC
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
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- Pan: right click
- FPS:
Itdash 00BC41CC 800 ly away
The Arm of Kalarno FFBCA1C9 2 040 ly away
Euradz shallows FDBBD1CD 3 816 ly away
Feyddib 00BC11C2 4 472 ly away
Hasalhu conflux FDBBB1CD 4 578 ly away
Oceanerk 00BBB1C6 5 012 ly away
Sachang Terminus 00BA11D2 14 993 ly away
Ozlovae Sector 02BB21A8 16 492 ly away
Unwinn Expanse 02BB51A5 17 036 ly away
Oprajapa Instability 00BF11D7 17 754 ly away
Oruschr Fringe FEBBA1F7 17 875 ly away
Aswarwar Quadrant FEBA31E9 18 199 ly away
Sea of Eronsi 00BC319B 19 637 ly away
Snansesha Shallows FEBC9196 21 648 ly away
Eburdyis Band FEBCA196 21 674 ly away
Cuyanoukh Quadrant 00BF51AA 23 203 ly away
Recently visited

all my glyphs ➔
The name of this region, “Ewlernt Terminus”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be