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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 470
Near Central Axis
↦ East Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -1041
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 456 873 light years from the core
« Viduci » — unmapped, untouched, unexplored
00BEF1D6Located in the Quadrant Beta β of Euclid, ≈ 456 873 light years from the galactic center
At 456 873 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
The mysteries of uncivilized space stretch beyond imagination
Beyond the known, in the void of the unknown, there are rumors of a region of untold beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900BEF1D6 | ||||
➔ Local Atlas Station | 107A00BEF1D6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Oprajapa Instability | 00BF11D7 | 894 ly away |
➔ Digleyz Adjunct | 03C011EC | 11 433 ly away |
➔ Rutieda Cluster | FDC071E6 | 11 600 ly away |
➔ Zovoye Conflux | FDC081E7 | 12 152 ly away |
➔ Oarami | 02C061EA | 12 218 ly away |
➔ The Arm of Tutiiq | 00C111DF | 14 068 ly away |
➔ The Arm of Kalarno | FFBCA1C9 | 15 692 ly away |
➔ Sea of Uixianai | 00C111EE | 16 647 ly away |
➔ Jialiche Fringe | 00C121EE | 16 975 ly away |
➔ Itdash | 00BC41CC | 17 659 ly away |
➔ Cuyanoukh Quadrant | 00BF51AA | 17 763 ly away |
➔ Feyddib | 00BC11C2 | 20 064 ly away |
➔ Euradz shallows | FDBBD1CD | 20 357 ly away |
➔ Hasalhu conflux | FDBBB1CD | 21 143 ly away |
➔ Debhalott Cloud | FDC011A3 | 21 667 ly away |
➔ Oceanerk | 00BBB1C6 | 21 762 ly away |
➔ Edradec Cluster | FDC011A2 | 22 044 ly away |
➔ Dodywerig | FBBFF20D | 22 999 ly away |
➔ Avdeya Expanse | FCC0020E | 23 464 ly away |
The name of this region, “Viduci”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be