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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Yokuse Terminus »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -706
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z -912
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 461 334 light years from the core
Welcome to the silent « Yokuse Terminus », traveler
00C70D3EResiding in the Quadrant Alpha α of Euclid, about ≈ 461 334 light years from the galactic core
At 461 334 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
Here, in the farthest reaches of uncivilized space, the unknown rules
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900C70D3E | ||||
➔ Local Atlas Station | 107A00C70D3E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Emwezi Anomaly | 00C7BD3F | 4 418 ly away |
➔ eyhanse | 04C79D2D | 7 859 ly away |
➔ gujalvl mass | 03C78D2C | 7 970 ly away |
➔ Kuipai | 03C84D41 | 8 178 ly away |
➔ The Arm of Sotigai | 03C85D42 | 8 635 ly away |
➔ Ressome Anomaly | FEC77D21 | 11 960 ly away |
➔ Sea of Uvumbwen | FEC79D21 | 12 172 ly away |
➔ Sea of Shtermesh | 02C68D1B | 14 383 ly away |
➔ Indiwa Instability | 02C67D1A | 14 865 ly away |
➔ Vochom Adjunct | FCC54D60 | 17 691 ly away |
➔ Rexanekep Quadrant | FCC76D0F | 19 020 ly away |
➔ The Arm of Abresta | FFC69D0C | 20 199 ly away |
➔ The Arm of Eufaylor | FFC55D6B | 20 995 ly away |
➔ Dezhaoki | 02C7DD0A | 21 455 ly away |
The name of this region, “Yokuse Terminus”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be