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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Tamancusa Fringe »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -706
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z -907
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 459 754 light years from the core
« Tamancusa Fringe » — unfamiliar stars, untold paths
00C75D3EFound in the Quadrant Alpha α of Euclid, roughly ≈ 459 754 light years from the galactic center
At 459 754 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
A forgotten corner of the galaxy, where nothing is known
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900C75D3E | ||||
➔ Local Atlas Station | 107A00C75D3E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Emwezi Anomaly | 00C7BD3F | 2 433 ly away |
➔ Kuipai | 03C84D41 | 6 235 ly away |
➔ The Arm of Sotigai | 03C85D42 | 6 705 ly away |
➔ eyhanse | 04C79D2D | 7 167 ly away |
➔ gujalvl mass | 03C78D2C | 7 397 ly away |
➔ Ressome Anomaly | FEC77D21 | 11 655 ly away |
➔ Sea of Uvumbwen | FEC79D21 | 11 737 ly away |
➔ Sea of Shtermesh | 02C68D1B | 14 956 ly away |
➔ Indiwa Instability | 02C67D1A | 15 471 ly away |
➔ Rexanekep Quadrant | FCC76D0F | 18 872 ly away |
➔ Vochom Adjunct | FCC54D60 | 19 020 ly away |
➔ The Arm of Abresta | FFC69D0C | 20 572 ly away |
➔ Dezhaoki | 02C7DD0A | 21 060 ly away |
➔ The Arm of Eufaylor | FFC55D6B | 22 091 ly away |
➔ Ijchadi Cloud | 01C9FD14 | 23 762 ly away |
The name of this region, “Tamancusa Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be