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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -1186
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 0
⬌North - South axis Z -434
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 505 166 light years from the core
« Poyxidi » — unfamiliar stars, untold paths
00E4EB5EFound within the Quadrant Alpha α of Euclid, ≈ 505 166 light years from the heart of the galaxy
At 505 166 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
This wild, unknown region has yet to be touched by any hand
No map has touched this region, but it’s said to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900E4EB5E | ||||
➔ Local Atlas Station | 107A00E4EB5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Anjakuxi | 03E49B5E | 2 332 ly away |
➔ Louvumbie Fringe | 03E5AB55 | 6 119 ly away |
➔ Divinor Fringe | FCE54B4D | 7 386 ly away |
➔ Eztikl Shallows | 00E5AB49 | 9 675 ly away |
➔ Gabunc Sector | 01E68B6B | 11 634 ly away |
➔ Atvash Quadrant | 01E6AB70 | 13 321 ly away |
➔ Yarhodh | FCE3FB80 | 14 951 ly away |
➔ Sevenum Band | 03E78B51 | 17 627 ly away |
➔ Lohenc | 02E7AB56 | 17 906 ly away |
➔ Pahambu | 01E79B78 | 20 104 ly away |
➔ Quaymi | 01E79B79 | 20 314 ly away |
➔ Neysnann Fringe | 02E1FB73 | 20 607 ly away |
➔ Fucatsa Instability | 02E20B78 | 21 151 ly away |
➔ Furtun Conflux | FDE19B53 | 21 685 ly away |
➔ Oethern Shallows | FEE22B3B | 22 503 ly away |
➔ Bakovl Anomaly | 01E83B77 | 23 444 ly away |
➔ Meiadil Mass | FFE30B2B | 23 671 ly away |
➔ Pishase Void | FFE2FB2B | 23 876 ly away |
The name of this region, “Poyxidi”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be